Blender, Camera, and Cloud: 11:56 AM Blender* [C:Usersj… Qx 29/08/2019 Blender* [CUsersjustiDocumentsblender ctrlroom.blend] X View Layer File Edit Render Window Help Scene Default Shader Editing Modeling Sculpting Texture Paint Shading Rendering Compositing Video Editing UV Editing Animation Scripting Object Mode iew Select Add Global biect Scene Collection BY-GEN-Generation User Perspective (310) Collection Cube.004 Collection Gener Meta Cloud Camera Cube Generate Mesh Cube.001 Cube.002 BY-GEN- Modify Cube.003 Allow Old Mods Cube.004 Modif Metal Shell Cube.005 Cube.006 Triangulate Apply Style BY-GEN- Tools Cube.004 Apply Modifiers Apply All Delete All X Purge Textures Viewport Vis Toggle Stack Add Modifier Bevel Apply Copy Only Vertices Width: 0.79m Clamp Overlap Segments: Profile 50% Loop Slide Material: Mark Seams Mark Sharp Harden Normals Limit Method: Angle None Weight Vertex Gro.. Width Method: Offset Width Depth Percent Set Face Strength Mode Affected All None New Miter Patterns Outer Miter: Sharp Inner Miter: Sharp Spread 0.1m Mirror Playback Keying View Marker 310 Start: End: 250 Apply Copy 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 Bisect Axis: Flip: Collection Cube.004 |Verts:51,995 | Faces:47,828 | Tris:112,195 | Objects:1/8 | Mem: 50.0 MB (12.8 MB) | v2.80.75 Set 3D Cursor Rotate View Move Select Move O BY-TOOLS MakeHuman MHX2 Runtime Create 000 o o dammit by-gen
![Blender, Camera, and Cloud: 11:56 AM
Blender* [C:Usersj...
Qx
29/08/2019
Blender* [CUsersjustiDocumentsblender ctrlroom.blend]
X
View Layer
File Edit Render Window
Help
Scene
Default
Shader Editing
Modeling
Sculpting
Texture Paint
Shading
Rendering
Compositing
Video Editing
UV Editing
Animation
Scripting
Object Mode iew Select Add
Global
biect
Scene Collection
BY-GEN-Generation
User Perspective
(310) Collection Cube.004
Collection
Gener Meta Cloud
Camera
Cube
Generate Mesh
Cube.001
Cube.002
BY-GEN- Modify
Cube.003
Allow Old Mods
Cube.004
Modif Metal Shell
Cube.005
Cube.006
Triangulate
Apply Style
BY-GEN- Tools
Cube.004
Apply Modifiers
Apply All
Delete All
X
Purge Textures
Viewport Vis
Toggle Stack
Add Modifier
Bevel
Apply
Copy
Only Vertices
Width:
0.79m
Clamp Overlap
Segments:
Profile
50%
Loop Slide
Material:
Mark Seams
Mark Sharp
Harden Normals
Limit Method:
Angle
None
Weight
Vertex Gro..
Width Method:
Offset
Width
Depth
Percent
Set Face Strength Mode
Affected
All
None
New
Miter Patterns
Outer Miter: Sharp
Inner Miter: Sharp
Spread
0.1m
Mirror
Playback Keying View
Marker
310
Start:
End: 250
Apply
Copy
10
20
30
40
50
60
70
80
90
100
110
120
130
140
150
160
170
180
190
200
210
220
230
240
250
Bisect
Axis:
Flip:
Collection Cube.004 |Verts:51,995 | Faces:47,828 | Tris:112,195 | Objects:1/8 | Mem: 50.0 MB (12.8 MB) | v2.80.75
Set 3D Cursor
Rotate View
Move
Select
Move
O
BY-TOOLS
MakeHuman
MHX2 Runtime Create
000 o o
dammit by-gen](https://pics.me.me/11-56-am-blender-c-users-j-qx-29-08-2019-blender-cusers-justi-documents-blender-ctrlroom-blend-x-62157219.png)
